c++-gtk-utils
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#include <c++-gtk-utils/timeout.h> More...
Functions | |
guint | Cgu::start_timeout (guint millisec, const Callback::CallbackArg< bool & > *cb, gint priority=G_PRIORITY_DEFAULT, GMainContext *context=0) |
guint | Cgu::start_timeout (guint millisec, const Callback::CallbackArg< bool & > *cb, Releaser &r, gint priority=G_PRIORITY_DEFAULT, GMainContext *context=0) |
guint | Cgu::start_timeout_seconds (guint sec, const Callback::CallbackArg< bool & > *cb, gint priority=G_PRIORITY_DEFAULT, GMainContext *context=0) |
guint | Cgu::start_timeout_seconds (guint sec, const Callback::CallbackArg< bool & > *cb, Releaser &r, gint priority=G_PRIORITY_DEFAULT, GMainContext *context=0) |
#include <c++-gtk-utils/timeout.h>
The start_timeout() function connects a timeout to an event loop owned by a GMainContext object (normally the main program loop). By so doing, it provides a convenient way of attaching the callback for the timeout, and also provides for automatic disconnection when an object whose function the callback represents is destroyed. The timeout will keep executing the callback at the intervals set in start_timeout() until it is terminated in one of the ways mentioned below.
start_timeout() is thread-safe (it may be called in any thread) provided that, if glib < 2.32 is used, the glib main loop has been made thread-safe by a call to g_thread_init(). glib >= 2.32 does not require g_thread_init() to be called in order to be thread-safe.
start_timeout() takes ownership of the passed Callback object. The function comes in two versions. The one which takes a Callback::Releaser object as its third argument provides for automatic termination of the execution of the callback at the specified interval if the target object which has the Releaser as a member is destroyed. (Note that for this to be race free, the lifetime of the remote target object whose method is to be invoked must be determined by the thread to whose main loop the timeout has been attached. When the main loop begins invoking the execution of the timeout callback, the remote object must either wholly exist, in which case the callback will be invoked, or have been destroyed, in which case the callback will be ignored, and not be in some transient half-state governed by another thread.)
The connected function encapsulated by the callback passed to start_timeout() and executed by the main loop should take a single bool& argument, or have its last argument as a bool& unbound argument (with all other arguments bound in the callback). If that bool& argument is set by the connected function to false, then the timeout calls will be ended and all resources connected with it deleted without further user action being required (there is no need for the connected function to set it to true if timeout execution is to continue, as that is the default). In addition, the timeout will be ended automatically and resources deleted if (i) as mentioned above, the callback passed to start_timeout() is protected by a Releaser object and the target object whose method is encapsulated by the callback is destroyed, or (ii) g_source_remove() is called on the source id returned by start_timeout() (where the timeout is attached to the default main context) or g_source_destroy() is called on the GSource object obtained from that id with g_main_context_find_source_by_id() (where the timeout has been attached to a non-default main context). If the source has been removed automatically by virtue of the bool& argument being set to false or by virtue of a Releaser object releasing, g_source_remove() or g_source_destroy() should not afterwards be called in respect of the id value returned by start_timeout() in case it has been reused by the main context concerned in the meantime.
The start_timeout_seconds() functions do the same as their start_timeout() counterparts, except that they use the larger granularity glib timeout-seconds main loop event sources (and take seconds and not milliseconds as their timeout argument). The idea behind the glib timeout-seconds sources is to group long timeout events which do not have critical timing resolution requirements so that they are aligned together with one second granularity. This minimises the number of processor wake-ups required to handle such events, thereby helping power efficiency. These functions are to be preferred for long timeouts where one second granularity is acceptable. These larger granularity functions are only compiled into the library if glib >= 2.14 is installed.
guint Cgu::start_timeout | ( | guint | millisec, |
const Callback::CallbackArg< bool & > * | cb, | ||
gint | priority = G_PRIORITY_DEFAULT , |
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GMainContext * | context = 0 |
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) |
Starts a timeout in the glib main loop, and executes the callback when the timeout expires. It is thread-safe (it may be called in any thread) provided that, if glib < 2.32 is used, g_thread_init() has been called. glib >= 2.32 does not require g_thread_init() to be called to be thread-safe. This function will not throw.
millisec | The interval of the timeout, in milliseconds. |
cb | The callback object. Ownership is taken of this object, and it will be deleted when it has been finished with. |
priority | The priority to be given to the timeout in the main loop. In ascending order of priorities, priorities are G_PRIORITY_LOW, G_PRIORITY_DEFAULT_IDLE, G_PRIORITY_HIGH_IDLE, G_PRIORITY_DEFAULT and G_PRIORITY_HIGH. The default is G_PRIORITY_DEFAULT. This determines the order in which the callback will appear in the event list in the main loop, not the priority which the OS will adopt |
context | The glib main context to which the timeout is to be attached (the default of NULL will cause the timeout to be attached to the main program loop, and this is almost always what is wanted). |
Since 0.9.2
guint Cgu::start_timeout | ( | guint | millisec, |
const Callback::CallbackArg< bool & > * | cb, | ||
Releaser & | r, | ||
gint | priority = G_PRIORITY_DEFAULT , |
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GMainContext * | context = 0 |
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) |
Starts a timeout in the glib main loop, and executes the callback when the timeout expires. This version provides for automatic timeout disconnection when the object whose function the callback represents is destroyed, via the Releaser object. It is thread-safe (it may be called in any thread) provided that, if glib < 2.32 is used, g_thread_init() has been called. glib >= 2.32 does not require g_thread_init() to be called to be thread-safe.
millisec | The interval of the timeout, in milliseconds. |
cb | The callback object. Ownership is taken of this object, and it will be deleted when it has been finished with. |
r | A Releaser object which the protected object has as a public member. |
priority | The priority to be given to the timeout in the main loop. In ascending order of priorities, priorities are G_PRIORITY_LOW, G_PRIORITY_DEFAULT_IDLE, G_PRIORITY_HIGH_IDLE, G_PRIORITY_DEFAULT and G_PRIORITY_HIGH. The default is G_PRIORITY_DEFAULT. This determines the order in which the callback will appear in the event list in the main loop, not the priority which the OS will adopt |
context | The glib main context to which the timeout is to be attached (the default of NULL will cause the timeout to be attached to the main program loop, and this is almost always what is wanted). |
std::bad_alloc | This function might throw std::bad_alloc if memory is exhausted and the system throws in that case. If it does so, the CallbackArg object will be disposed of. |
Cgu::Thread::MutexError | This function might throw Cgu:Thread::MutexError if initialisation of the mutex in a SafeEmitterArg object constructed by this function fails. If it does so, the CallbackArg object will be disposed of. (It is often not worth checking for this exception, as it means either memory is exhausted or pthread has run out of other resources to create new mutexes.) |
Since 0.9.2
guint Cgu::start_timeout_seconds | ( | guint | sec, |
const Callback::CallbackArg< bool & > * | cb, | ||
gint | priority = G_PRIORITY_DEFAULT , |
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GMainContext * | context = 0 |
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) |
Starts a timeout in the glib main loop using the higher granularity glib timeout-seconds event sources, and executes the callback when the timeout expires. It is thread-safe (it may be called in any thread) provided that, if glib < 2.32 is used, g_thread_init() has been called. glib >= 2.32 does not require g_thread_init() to be called to be thread-safe. This function will not throw.
sec | The interval of the timeout, in seconds. |
cb | The callback object. Ownership is taken of this object, and it will be deleted when it has been finished with. |
priority | The priority to be given to the timeout in the main loop. In ascending order of priorities, priorities are G_PRIORITY_LOW, G_PRIORITY_DEFAULT_IDLE, G_PRIORITY_HIGH_IDLE, G_PRIORITY_DEFAULT and G_PRIORITY_HIGH. The default is G_PRIORITY_DEFAULT. This determines the order in which the callback will appear in the event list in the main loop, not the priority which the OS will adopt |
context | The glib main context to which the timeout is to be attached (the default of NULL will cause the timeout to be attached to the main program loop, and this is almost always what is wanted). |
Since 1.2.1
guint Cgu::start_timeout_seconds | ( | guint | sec, |
const Callback::CallbackArg< bool & > * | cb, | ||
Releaser & | r, | ||
gint | priority = G_PRIORITY_DEFAULT , |
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GMainContext * | context = 0 |
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) |
Starts a timeout in the glib main loop using the higher granularity glib timeout-seconds event sources, and executes the callback when the timeout expires. This version provides for automatic timeout disconnection when the object whose function the callback represents is destroyed, via the Releaser object. It is thread-safe (it may be called in any thread) provided that, if glib < 2.32 is used, g_thread_init() has been called. glib >= 2.32 does not require g_thread_init() to be called to be thread-safe.
sec | The interval of the timeout, in seconds. |
cb | The callback object. Ownership is taken of this object, and it will be deleted when it has been finished with. |
r | A Releaser object which the protected object has as a public member. |
priority | The priority to be given to the timeout in the main loop. In ascending order of priorities, priorities are G_PRIORITY_LOW, G_PRIORITY_DEFAULT_IDLE, G_PRIORITY_HIGH_IDLE, G_PRIORITY_DEFAULT and G_PRIORITY_HIGH. The default is G_PRIORITY_DEFAULT. This determines the order in which the callback will appear in the event list in the main loop, not the priority which the OS will adopt |
context | The glib main context to which the timeout is to be attached (the default of NULL will cause the timeout to be attached to the main program loop, and this is almost always what is wanted). |
std::bad_alloc | This function might throw std::bad_alloc if memory is exhausted and the system throws in that case. If it does so, the CallbackArg object will be disposed of. |
Cgu::Thread::MutexError | This function might throw Cgu:Thread::MutexError if initialisation of the mutex in a SafeEmitterArg object constructed by this function fails. If it does so, the CallbackArg object will be disposed of. (It is often not worth checking for this exception, as it means either memory is exhausted or pthread has run out of other resources to create new mutexes.) |
Since 1.2.1