AsyncQueueDispatch()=default | Cgu::AsyncQueueDispatch< T, Container > | |
AsyncQueueDispatch(AsyncQueueDispatch &&rhs) | Cgu::AsyncQueueDispatch< T, Container > | inline |
AsyncQueueDispatch(const AsyncQueueDispatch &rhs) | Cgu::AsyncQueueDispatch< T, Container > | inline |
container_type typedef | Cgu::AsyncQueueDispatch< T, Container > | |
emplace(Args &&... args) | Cgu::AsyncQueueDispatch< T, Container > | inline |
empty() const | Cgu::AsyncQueueDispatch< T, Container > | inline |
move_pop(value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
move_pop_basic(value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
move_pop_dispatch(value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
move_pop_dispatch_basic(value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
move_pop_timed_dispatch(value_type &obj, unsigned int millisec) | Cgu::AsyncQueueDispatch< T, Container > | inline |
move_pop_timed_dispatch_basic(value_type &obj, unsigned int millisec) | Cgu::AsyncQueueDispatch< T, Container > | inline |
operator=(const AsyncQueueDispatch &rhs) | Cgu::AsyncQueueDispatch< T, Container > | inline |
operator=(AsyncQueueDispatch &&rhs) | Cgu::AsyncQueueDispatch< T, Container > | inline |
pop(value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
pop() | Cgu::AsyncQueueDispatch< T, Container > | inline |
pop_dispatch(value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
pop_timed_dispatch(value_type &obj, unsigned int millisec) | Cgu::AsyncQueueDispatch< T, Container > | inline |
push(const value_type &obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
push(value_type &&obj) | Cgu::AsyncQueueDispatch< T, Container > | inline |
size() const | Cgu::AsyncQueueDispatch< T, Container > | inline |
size_type typedef | Cgu::AsyncQueueDispatch< T, Container > | |
swap(AsyncQueueDispatch &other) | Cgu::AsyncQueueDispatch< T, Container > | inline |
value_type typedef | Cgu::AsyncQueueDispatch< T, Container > | |
~AsyncQueueDispatch() | Cgu::AsyncQueueDispatch< T, Container > | inline |